The game had several issues, but the most critical one was with the objectives. It could bug out the demo thank-you screen and prevent it from ever showing.
Scenario: reach the part where you have to open the chest → die → continue the game → go straight back and try to open the chest again → bug.
I wouldn’t consider this build a demo. To me, it felt more like an alpha not even a beta.
When we pick up the keyboard, leave, and open the safe, the monster starts chasing us. If we die on the way, we respawn on the fuse floor.
The objective tells us to go to the sports hall, but since I already know the code, I can go straight to the safe and open it. The monster shows up, and then the objective gets bugged.
← Return to Squirrely School Time
Comments
Log in with itch.io to leave a comment.
MY MAN . KEEP IT UP SAMURAI🤘😎🔥
Thanks man!❤️❤️
The game had several issues, but the most critical one was with the objectives. It could bug out the demo thank-you screen and prevent it from ever showing.
Scenario: reach the part where you have to open the chest → die → continue the game → go straight back and try to open the chest again → bug.
I wouldn’t consider this build a demo. To me, it felt more like an alpha not even a beta.
Thank you for your quick response! I would appreciate it if you could tell me exactly where to find the section you mentioned regarding the objective.
When we pick up the keyboard, leave, and open the safe, the monster starts chasing us. If we die on the way, we respawn on the fuse floor.
The objective tells us to go to the sports hall, but since I already know the code, I can go straight to the safe and open it. The monster shows up, and then the objective gets bugged.
Thank you!❤️❤️